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supershotgun in first map.
http://www.coopordie.com/forum/viewtopic.php?f=1&t=261
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Author:  mik1 [ Sun Jun 01, 2008 7:00 am ]
Post subject:  supershotgun in first map.

look what we (fido rly) found. theres super shotgun in fist map what you can get if you have 2 3 or 4 team.

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Author:  Teo [ Sun Jun 01, 2008 7:18 am ]
Post subject:  Re: supershotgun in first map.

Yeah, it was a nice human tower we made. I didn't know about it until now.

PS: You are the second person I see to use 'left' handeness.

Author:  Pat AfterMoon [ Sun Jun 01, 2008 1:24 pm ]
Post subject:  Re: supershotgun in first map.

He he, these items were placed here by JudicatorOmega, a long time player of coopordie. He has also put the dead soldier near the elevator. A good example of what can be made with XmlRules ;)

Author:  Fido [ Sun Jun 01, 2008 3:55 pm ]
Post subject:  Re: supershotgun in first map.

It was a good discovery.
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Author:  sharpshooterq2 [ Sat Aug 30, 2008 9:17 pm ]
Post subject:  Re: supershotgun in first map.

You can also get this by standing out the window and using the hand grenade jump trick :). Awesome secret.

Author:  OmegaPhlare [ Thu Sep 25, 2008 4:58 am ]
Post subject:  Re: supershotgun in first map.

Oh wow. Thanks guys, I am actually the person who put that there. Thanks to the Worldserver technology, map modifications are made through modified XML files.

I remember thinking, yeah it would be awesome if some players made a human tower and grabbed that. Its been probably 2 years since then and now that I think about it, a super shotgun might not be reward enough, it should have been a grenade launcher or power armor with Cells.

Here is the other cool secret! In the second level, at the end of the level where you are supposed to drop down into the sewers. There is that floor which opens up so that you can jump into a hole. Instead, before you hit the button, make a human tower there of probably 3 players, and you can reach a Chaingun. And by the way, in the first level in the area with the breakable glass, there is a shotgun intop of a box. I'm sure alot of people found that one.

Author:  Fido [ Mon Sep 29, 2008 2:20 am ]
Post subject:  Re: supershotgun in first map.

Awesome, it was definitly a great addition. Sure as hell was fun making that tower and exploring, we were searching for jumping spots and found that Supershotgun.
Most players know about the shotgun at the start, but the chaingun thing is new for me, in a matter of fact I'm going to check that right now ;)

Thanks

Author:  Quakero [ Thu Oct 09, 2008 9:15 pm ]
Post subject:  Re: supershotgun in first map.

Hi guys!, awesome mod you got here Pat ;) !

Hey, i don't know if you have fixed the little issue of the sv_gravity cheat, with that trick you can get those things really easy.

Author:  OmegaPhlare [ Sun Oct 26, 2008 6:55 pm ]
Post subject:  Re: supershotgun in first map.

I just tried this today... Hehe, lets keep it on the low.

Well, congratulations to the group of three players who got the SSG the honorable way. =)

Author:  xRDVx [ Wed Nov 05, 2008 7:22 pm ]
Post subject:  Re: supershotgun in first map.

I did not still found they... :P
Can someone tell me exactly where they are?


Edit: Where i can find these things
xmlrules_map_base2.xml wrote:
<entity>{ "classname" "trigger_once" "sounds" "2" "mins" "-88 896 -16" "maxs" "216 1144 184" "message" "Look at the console\nNotice the secret count has increased...?" }</entity>
<entity>{ "classname" "trigger_once" "maxs" "216 1144 184" "mins" "-88 896 -16" "sounds" "2" "message" "Look at the console\nNotice the secret count has increased...?" }</entity>


Last version aviable....


EDIT2: I found that shotgun... is very well hidden :P... emm. but, really, i wanna know where are those 2 things... Oh, is the chaingun hidden over the exit to the base3 ?... if it is... where is the otherone ????

I want answer!

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