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Monsters and items added by ANDREI are online
http://www.coopordie.com/forum/viewtopic.php?f=1&t=415
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Author:  Pat AfterMoon [ Wed Jul 22, 2009 7:30 am ]
Post subject:  Monsters and items added by ANDREI are online

**********************************************
EDIT: This discussion is outdated, ANDREI add-on is optional since release 10.04 (April 2010).
You can have it by activating a button in the StartMap for both challenge and regular mode.
**********************************************


I have added on-line the recent contributions made by ANDREI and discussed here and here.

These contributions are only available in regular mode, so challenge mode players have currently nothing to fear...

Test it and post your comments below.

Modified maps are:
  • base2: "Installation" (mission 1)
  • base3: "Comm Center" (mission 1)
  • bunk1: "Ammo Depot" (mission 2) -> added September 4, 2009
  • ware2: "Warehouse" (mission 2)
  • jail1: "Main Gate" (mission 3)
  • jail2: "Detention Center" (mission 3)
  • boss1: "Inner Chamber" (final mission) -> added July 23, 2009
  • boss2: "Final Showdown" (final mission)

  • q2dm1: "Random Q2DM1 modification" (new teleporter on StartMap)
    • "The Makron twins" by ANDREI -> added July 28, 2009
    • "The unnamed map" by xRDVx -> added July 29, 2009
  • q2dm6: "The cave people" by ANDREI (new teleporter) -> added September 3, 2009

Author:  Keeshu [ Thu Jul 23, 2009 3:48 pm ]
Post subject:  Re: Monsters and items added by ANDREI are online

I decided to do a test run of the new monsters. The dead body glitch happens with any added weapons, monsters. (probably quads and health as well, dunno yet) Only happens when you return to a map, never happens the first time around. That glitch NEEDS to be fixed now because of the monsters teleporting, otherwise people will be getting popped full of grenades when it's not even their fault.


Base 2 "Installation"
Part 1
http://www.youtube.com/watch?v=Zp86sytD5zE
Part 2 (return to installation)
http://www.youtube.com/watch?v=WzEkvdHnmxs

Base 3 "Comm Center"
Part 1
http://www.youtube.com/watch?v=0QXy0TmuN2Q
Part 2
http://www.youtube.com/watch?v=YXIeo2G64xE


Ware2 "Warehouse"
Part 1
http://www.youtube.com/watch?v=1VDNjlExSqg
Part 2
http://www.youtube.com/watch?v=r5u4ddC9jAA
Part 3
http://www.youtube.com/watch?v=LaXU9EFz2DE

Jail1 "Main Gate"
http://www.youtube.com/watch?v=MdOaPEpqcvA

Jail2 "Detention Center"
Part 1
http://www.youtube.com/watch?v=RjoC_c8o68U
Part 2
http://www.youtube.com/watch?v=ZYdyR2hkZMQ

boss1 "Inner Chamber"
I will post later, I didn't see this on that list yesterday!!!! and I didn't notice anythign different when I did it yesterday. I'll try it now. =)

boss2 "Final Showdown"
Part 1
http://www.youtube.com/watch?v=XJqBkL9TP9Q
Part 2
http://www.youtube.com/watch?v=bqorhKBfzT4

Author:  xRDVx [ Thu Jul 23, 2009 3:51 pm ]
Post subject:  Re: Monsters and items added by ANDREI are online

Well keeshu. What do you think? I believe those changes are for good.. even on boss1/2 are ok... of course they could be better placed, but they are ok =)

Good aditions =)

Author:  Keeshu [ Thu Jul 23, 2009 4:53 pm ]
Post subject:  Re: Monsters and items added by ANDREI are online

The final level is a bit overkill, unless everyone saves quad damages. My main complaint is that it will overflow. What I will be doing is using Quad damage + BFG10k cause there's too many monsters, always causes overflows. It would suck to get to the final level, only to die because of a stupid overflow error. There really isn't anyplace to run because of there being soo many monsters.
*sigh* If only Quake 2 could handle a ton of monsters like that. (and more would be nice) Oh wellz.

What I'd do personally is put a couple more hornets(boss2) i, and a supertank or two, and remove the 40 mutants or whatever. The mutants fight with the tanks and bosses a lot anyways.

Author:  xRDVx [ Thu Jul 23, 2009 6:19 pm ]
Post subject:  Re: Monsters and items added by ANDREI are online

IF you don't leave elevator area, the mutants CAN't HIT YOU! because there is a monster clip thta was for not letting makron go down.

Mmm.. Try removing the monsterclip =P

Author:  ANDREI [ Thu Jul 23, 2009 7:30 pm ]
Post subject:  Re: Monsters and items added by ANDREI are online

yes, now i see that monsterclip and keeshu lol return to base2 that gunner.. it's a bug or i don't know :? it wasn't there

Author:  Keeshu [ Sat Jul 25, 2009 6:57 pm ]
Post subject:  Re: Monsters and items added by ANDREI are online

Inner Chamber added monsters
http://www.youtube.com/watch?v=536tHAqTCmo
it's like 6 tank commanders and 1 boss2.

Author:  Pat AfterMoon [ Wed Jul 29, 2009 8:30 am ]
Post subject:  Re: Monsters and items added by ANDREI are online

Two new contributions were added in a funny way: both ANDREI and xRDVx have created a mission using the Q2DM1 map.

So I have added a teleporter in the StartMap and the worldserver choose randomly one of the xmlrule file each time you enter it.

Have fun ;)

Author:  ANDREI [ Mon Aug 03, 2009 7:41 pm ]
Post subject:  Re: Monsters and items added by ANDREI are online

LOL =]]] :lol:

Author:  Pat AfterMoon [ Thu Sep 03, 2009 8:33 pm ]
Post subject:  Re: Monsters and items added by ANDREI are online

Just added a modification for q2dm6: "The cave people" by ANDREI
The teleporter is on the StartMap.

Have fun ;)

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