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i've read an old post..
http://www.coopordie.com/forum/viewtopic.php?f=1&t=434
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Author:  ANDREI [ Wed Sep 09, 2009 9:35 am ]
Post subject:  i've read an old post..

i've read an old post named "Mapping quake 2" or something.. and how about doing this:
Crusard wrote:
We could make good use of quake2 DM maps as secret maps with xml rules, one for each unit which doesn´t have an official one. I´ll work on that...

btw, I´ve done xml for mintro and mine1. I´ll xml the unit.
? i think it will be nice :D

p.s.: i didn't read later posts for more informations like abording this ideea or something like this

correct me if something is wrong

Author:  Pat AfterMoon [ Wed Sep 09, 2009 9:42 am ]
Post subject:  Re: i've read an old post..

The maps "rush for the head" (q2dm7) and "Crash n Massacre" (q2dm4) were initially secret maps for the classic campaign. One was accessible from the "Mine Entrance" and another from the "Installation".

But I have finally removed them from the campaign and added teleporters on the startmap because they were underplayed.

They are far more played now, and everybody can enjoy them.

Author:  ANDREI [ Wed Sep 09, 2009 9:49 am ]
Post subject:  Re: i've read an old post..

but, i'd can make an easter-map somewhere in campaing?


EDIT:nevermind :D the answer is no

Author:  ANDREI [ Wed Sep 09, 2009 3:49 pm ]
Post subject:  Re: i've read an old post..

and 1 more thing: where was the teleporters placed :D ?(installation: at upper sewer tunnel)

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