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i've read an old post.. http://www.coopordie.com/forum/viewtopic.php?f=1&t=434 |
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Author: | ANDREI [ Wed Sep 09, 2009 9:35 am ] |
Post subject: | i've read an old post.. |
i've read an old post named "Mapping quake 2" or something.. and how about doing this: Crusard wrote: We could make good use of quake2 DM maps as secret maps with xml rules, one for each unit which doesn´t have an official one. I´ll work on that... btw, I´ve done xml for mintro and mine1. I´ll xml the unit. p.s.: i didn't read later posts for more informations like abording this ideea or something like this correct me if something is wrong |
Author: | Pat AfterMoon [ Wed Sep 09, 2009 9:42 am ] |
Post subject: | Re: i've read an old post.. |
The maps "rush for the head" (q2dm7) and "Crash n Massacre" (q2dm4) were initially secret maps for the classic campaign. One was accessible from the "Mine Entrance" and another from the "Installation". But I have finally removed them from the campaign and added teleporters on the startmap because they were underplayed. They are far more played now, and everybody can enjoy them. |
Author: | ANDREI [ Wed Sep 09, 2009 9:49 am ] |
Post subject: | Re: i've read an old post.. |
but, i'd can make an easter-map somewhere in campaing? EDIT:nevermind the answer is no |
Author: | ANDREI [ Wed Sep 09, 2009 3:49 pm ] |
Post subject: | Re: i've read an old post.. |
and 1 more thing: where was the teleporters placed ?(installation: at upper sewer tunnel) |
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