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RE: best Q2 Engine? http://www.coopordie.com/forum/viewtopic.php?f=1&t=867 |
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Author: | beanz [ Sat Aug 08, 2015 10:04 pm ] |
Post subject: | RE: best Q2 Engine? |
Hi all, Great Q2 mod, by the way. I connect using EGL, as I like the +10 gore! I play multiplayer on Q2Pro, but can't connect to coop World Server using it, for some reason - says the server is unreadable or something. Anyway, I normally play sp with KMQuake2, 3rd person mode, but wouldn't use this for the enhanced Monster spawn that coop provides. My question: what's the best engine to use for others to join? I have the standard Q2, but prefer EGL. Is it possible for a classic Q2 connected player to join my EGL server? It'd be good to have another player join me, or I join their server. bean$ |
Author: | ANDREI [ Sat Aug 08, 2015 11:26 pm ] |
Post subject: | Re: RE: best Q2 Engine? |
Hey. I personally prefer the original Quake 2 engine, due to its stability (I've tried few other engines aswell, especially EGL, but it usually ended up crashing the game; it wasn't too nice, since I used to be the host ) As for EGL, there was a command such as "set net_compatibility 1" (I can't remember precisely its name) which allowed you to host games / connect to other players. |
Author: | beanz [ Sun Aug 09, 2015 11:55 am ] |
Post subject: | Re: RE: best Q2 Engine? |
Hi Andrie, I might play both - EGL for the gore and then classic for joining with others. I'll see how it goes ... Thanks, bean$ EDIT: EGL crashes. KMQuake2 can crash. ClassicQ2 - seems most stable, but it's Classic Q2 I'll stay with KMQuake2 for now ... |
Author: | Uzver [ Tue Jun 14, 2016 3:58 pm ] |
Post subject: | Re: RE: best Q2 Engine? |
I use Yamagi Quake II |
Author: | beanz [ Wed Sep 07, 2016 5:47 pm ] |
Post subject: | Re: RE: best Q2 Engine? |
Cheers, Uzver. I'll d/l and see how this 'original' set-up goes. bean$ |
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