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Yet another mod
http://www.coopordie.com/forum/viewtopic.php?f=1&t=871
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Author:  NiggaHiggaTest [ Tue Sep 29, 2015 6:02 pm ]
Post subject:  Re: Yet another mod

ANDREI wrote:
Pat AfterMoon wrote:
NiggaHiggaTest wrote:
Hehe :P
Yeah!


Woohoo

i pmed that mister :geek: but he no repli ;-; yudodis :yell:

Author:  mik1 [ Wed Sep 30, 2015 6:49 pm ]
Post subject:  Re: Yet another mod

NiggaHiggaTest wrote:
i pmed that mister :geek: but he no repli ;-; yudodis :yell:


Well i guess you got the betatest account so youre all set?

Author:  ANDREI [ Thu Oct 01, 2015 10:59 am ]
Post subject:  Re: Yet another mod

mik1 wrote:
NiggaHiggaTest wrote:
i pmed that mister :geek: but he no repli ;-; yudodis :yell:


Well i guess you got the betatest account so youre all set?


I'm also (very) curious to see how they're going to deal with the enforcer... :lol:

Author:  metalgamer1997 [ Thu Nov 12, 2015 9:59 am ]
Post subject:  Re: Yet another mod

*bump*
Allo!

Author:  ANDREI [ Thu Nov 12, 2015 6:33 pm ]
Post subject:  Re: Yet another mod

Hey and welcome back.

Author:  Muusisoosi [ Thu Oct 27, 2016 4:19 pm ]
Post subject:  Re: Yet another mod

Is there a way to give this mod a try? DL'd it and properly edited the .bat file and everything, connected to the worldserver with Q2XP but i couldn't see any champion/elite enemies so i'm guessing it's a little more complicated than just me editing the .bat file. Whatever the case, this mod sounds very interesting.

Author:  ANDREI [ Sun Oct 30, 2016 9:03 am ]
Post subject:  Re: Yet another mod

You need a betatest account in order to play it.

Try asking Pat about it.

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