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February 28, 2010 - a Unity mini game in a weekend http://www.coopordie.com/forum/viewtopic.php?f=4&t=497 |
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Author: | Pat AfterMoon [ Tue Mar 02, 2010 12:19 pm ] |
Post subject: | February 28, 2010 - a Unity mini game in a weekend |
Commenting the news: February 28, 2010 - a Unity mini game in a weekend |
Author: | ANDREI [ Wed Mar 03, 2010 2:53 pm ] |
Post subject: | Re: A mini game developed in a weekend (February 26-28) |
nice mini game. it took me 271 seconds to get all checkpoints and the goal |
Author: | xRDVx [ Thu Mar 04, 2010 9:21 am ] |
Post subject: | Re: A mini game developed in a weekend (February 26-28) |
Freakin' awesome. IT took me 221.8 seconds to reach goal. If you made a lot more maps (or allowed us to), you have a freaking nice game that you could sell for 1 - 5$ and it will be awesome.Running around, having to avoid that acid, so epic. *goes send the link to some guys* And I'm sure it would be bought by some "guys". Make nine more levels for it, add an "instructions" menu, and get rolling By the way... it took you a week end to do this freaking game? Nice! |
Author: | Pat AfterMoon [ Thu Mar 04, 2010 5:50 pm ] |
Post subject: | Re: A mini game developed in a weekend (February 26-28) |
I will probably take another week-end to polish the game, create a fun level and a high-score storing system. xRDVx wrote: If you made a lot more maps (or allowed us to) |
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