Re: [official] 3rd Person Shooter and camera management
I DO HAVE! On XBox, at the store
And I've to say is as easy as any other FPS there
Or even easier =)
It was cool in coop =)
The bar looks bad, becuase.. looks like Patriarch or Flesh Pound From Killing Floor.
Now that I've played DeadSpace (1, I guess) That bar doesn't look that bad when you actually use it. Its a lot better to not have that "freaking" hud on the panel. But, as I've seen, they fixed to problem with the camera pretty much ok. I didn't feel bad by having something behind me (it quite actually warns you there is soemthing behind you, so turn back and look).
I guess having the ammo on charger, should be on the weapon itself (as a PART of the weapon itself, not something that pups up). Items carried, only if it was some sort of.. uh.. how is it called? Models attached to models, but that may also limit you on what respects to what you can carry, because it would look odd to take a grenade from the same place, like.. clonning the grenade.
The name on the combat suit should be like the names of your AI squad on SWAT 4, like this:
<link>Country flag, on score board. Medals could be models, but that would be overloading the engine too much already.