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 [Official] Environment discussion 
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Post [Official] Environment discussion
For the prototype I currently use some assets from the tropical island demo provided with the Unity game engine. My plan for the environment of the islands is something similar to what you can see below, but with colders colors (screenshot from Old Ascallon, Guildwars).

Image

I would like something very "crystalline".

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Thu Oct 29, 2009 10:56 pm
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Post Re: [Official] Environment discussion
Pat AfterMoon wrote:
I would like something very "crystalline".


yes, but map should be "iceline" :D

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Fri Oct 30, 2009 7:57 am
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Post Re: [Official] Environment discussion
that wasn't what I was thinking.. but I guess it will fit perfectly. But snowing or Iced themes wouldn't fit, because... of the Acid... it would look to.. awfull... Of course that's only my opinion :P

What you're refering to pat? Maybe some sort of.. uh... Fallout 3 enviroment like? Or you're really refering to colder in the meaning of.. let's put that island on North or South (extremes)?

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Fri Oct 30, 2009 9:22 am
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Post Re: [Official] Environment discussion
xRDVx wrote:
What you're refering to pat? ... colder in the meaning of..

cold color (definition): Family of colors with a bluish tinge, such as blue, turquoise, or green. The opposite is hot colors such as red or orange.

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Fri Oct 30, 2009 7:27 pm
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Post Re: [Official] Environment discussion
Ah! That's what I wanted to know.. I though you were talking about giving the feeling of a snowy place... or cold.. as if.. uh.. like on poles (alaska... etc..)

Well.. I guess with the right set of colors it would be even more cool than whatever you do =)

Thinking on a Forest (green like) or... more like.. uh... a desolate place?

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Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what!
I really need to follow that "thing" I so call friend.


xRDVx wrote: "Humans can dream... and so do I."
mik1 wrote: "i like boys"


Fri Oct 30, 2009 8:17 pm
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