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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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[Sprint#7] Main character animation + camera management
This new Sprint is a subset of unachieved tasks from the Sprint #6. Initial sprint description: Sprint7.pdfMain goals this time are: - Animations
- Fix animations transitions
- Fix weapon pointing at target
- Fix crounched animations when wounded
- Add kick animation when enemy is too close
- Add pain animation
- Camera management
- Implement camera management ala dead space
_________________ Playing : Tiny Attacks
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Tue Nov 24, 2009 8:58 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: [Sprint#7] Main character animation + camera management
This Sprint progress slowly but surely. I have added one week to the end date. I will publish a video showing the new animations and camera movement when it will be done. This sprint will be the last of this year. After that I will come back to coopordie for Quake2 and work on the long awaited update
_________________ Playing : Tiny Attacks
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Tue Dec 08, 2009 7:41 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: [Sprint#7] Main character animation + camera management
Pat AfterMoon wrote: This sprint will be the last of this year. After that I will come back to coopordie for Quake2 and work on the long awaited update good
_________________ Quaking like it's the '98s. Feel free to add me on Steam.
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Tue Dec 08, 2009 8:48 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: [Sprint#7] Main character animation + camera management
hey pat, also how do you keep up this mod? (it has about 7 years :O) i mean, why you did not close it in previously because of innactivity?
_________________ Quaking like it's the '98s. Feel free to add me on Steam.
Join Coopordie's Discord Server.
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Wed Dec 09, 2009 3:16 pm |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: [Sprint#7] Main character animation + camera management
Andrei, you know, there IS an edit button :/
However, I guess it's because it isn't that costly (after all, just a web server with php [almost any, nowadays]), and that it wasn't really as a GHOST town :/
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Wed Dec 09, 2009 8:33 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: [Sprint#7] Main character animation + camera management
xRDVx wrote: Andrei, you know, there IS an edit button :/ i KNOW, but pat may already readed first post, and if i should use the edit button he may not notice the edit
_________________ Quaking like it's the '98s. Feel free to add me on Steam.
Join Coopordie's Discord Server.
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Wed Dec 09, 2009 9:08 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: [Sprint#7] Main character animation + camera management
Like xRDVx wrote, it's not costly. And if I had not maintained the website and the worldserver, I could never have see the Quake2 challenge mode beaten by a team of four players! I have also learned a lot from the last developments: merge of the database with the forum, website enhancement and referencing ...etc. Who would discuss coopordie2 development with me if I turn off coopordie1
_________________ Playing : Tiny Attacks
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Wed Dec 09, 2009 10:23 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: [Sprint#7] Main character animation + camera management
Pat AfterMoon wrote: Who would discuss coopordie2 development with me if I turn off coopordie1 you should have to make a new community
_________________ Quaking like it's the '98s. Feel free to add me on Steam.
Join Coopordie's Discord Server.
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Thu Dec 10, 2009 3:02 pm |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: [Sprint#7] Main character animation + camera management
Well.. He has a good point... well, both of you.
Anyhow. Will the characters have some kind of personality (ala GOW, per say, when he just reloaded with 2x or 4x damage and says "yes, yes yes!") or be as quiet as our tech from Dead Space?
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Fri Dec 11, 2009 12:10 am |
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zalbag
Joined: Tue Mar 25, 2008 8:58 pm Posts: 28
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[Sprint#6] Re-organization + main character
Can't wait for Coop or Die Island!!!
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Sun Dec 20, 2009 4:13 am |
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