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New URL for demo: MyProject2011-Kongregate-entry-WIP.html
http://www.coopordie.com/forum/viewtopic.php?f=8&t=556
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Author:  Pat AfterMoon [ Tue Jan 11, 2011 12:34 am ]
Post subject:  New URL for demo: MyProject2011-Kongregate-entry-WIP.html

Here is the new URL until the game will be submitted to Kongregate:
http://www.aftermoon.net/myproject2010/ ... r-wip.html
I'll update the page during development.

1st version: new enemy wave system.

Author:  mik1 [ Tue Jan 11, 2011 2:04 pm ]
Post subject:  Re: New URL for demo: MyProject2011-Kongregate-entry-WIP.html

So you will be updating that site? Looks great so far, nice space to move.
maybe playing bit too much this alpa if i can get to last 4 enemies in insate without taking hits :P
Also minor thing kinda, it says arrowkeys and mouse1 even you can also use the WASD and ctrl.

Author:  Pat AfterMoon [ Tue Jan 11, 2011 3:07 pm ]
Post subject:  Re: New URL for demo: MyProject2011-Kongregate-entry-WIP.html

mik1 wrote:
without taking hits
Don't worry, I will change the aiming algorithm of the drones. Actually, by strafing, it is easy to avoid all shoot from 4 drones in an open ground, even if there is not a lot of room !

Author:  mik1 [ Wed Jan 12, 2011 7:02 am ]
Post subject:  Re: New URL for demo: MyProject2011-Kongregate-entry-WIP.html

Pat AfterMoon wrote:
Don't worry, I will change the aiming algorithm of the drones.


Oh boy! i can't wait to die :D

Author:  ANDREI [ Wed Jan 12, 2011 7:47 am ]
Post subject:  Re: New URL for demo: MyProject2011-Kongregate-entry-WIP.html

mik1 wrote:
Oh boy! i can't wait to die :D


Haha :lol:.

The cliffs are lowered, yay!
Also, it should tell you something like "Your shield is very low" and when it's depleted, the game should end directly (it actually takes about 10 seconds to get you to the starting menu and restart the map).

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