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 Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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 Playing with the protopack...
___________________________________________________________ Update, use this link for up to date demos: http://www.aftermoon.net/myproject2011.html
___________________________________________________________ Actually I'm experimenting some ideas: ground-sideair-side
_________________ Playing : Tiny Attacks
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Tue Mar 15, 2011 11:52 pm |
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) ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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 Re: Playing with the protopack...
Interesting, but the air-side has no collision, i can get through the builiding,earth and get outside the map. I can get outside the map too in the ground-side.
_________________ Quaking like it's the '98s. Feel free to add me on Steam.
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Wed Mar 16, 2011 6:42 am |
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 Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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 Re: Playing with the protopack...
Don't worry about collision and map border, it's only prototyping. Actually, my main concern is vehicle control.
_________________ Playing : Tiny Attacks
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Thu Mar 17, 2011 12:48 pm |
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) ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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 Re: Playing with the protopack...
I can do wall-driving on walls angled at maximum 70 degrees  .
_________________ Quaking like it's the '98s. Feel free to add me on Steam.
Join Coopordie's Discord Server.
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Thu Mar 17, 2011 2:50 pm |
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) mik1
Joined: Fri Aug 31, 2007 12:06 pm Posts: 165
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 Re: Playing with the protopack...
Now i just need a console or something to modify the speed and other stats 
_________________ Playing: Vido gams xRDVx wrote: "Put oil in your hands and your hands around his wiener"
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Sun Mar 20, 2011 6:13 am |
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 xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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 Re: Playing with the protopack...
As for air-control: THE MOUSE, USE THE MOUSE! I think it would be way better to use the mouse for like... changing the general orientation of the ship, as it allows better control.. I think. I guess it's up to preferences. Ground side was interesting, I had fun shooting down those aircrafts 
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Sun Mar 20, 2011 12:45 pm |
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) ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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 Re: Playing with the protopack...
xRDVx wrote: As for air-control: THE MOUSE, USE THE MOUSE! Oh h**l YES! And the lots of people: MO-USE CON-TROL! MO-USE CON-TROL! Also, what does that cube at the end of the track? (I've used the air side to get there)
_________________ Quaking like it's the '98s. Feel free to add me on Steam.
Join Coopordie's Discord Server.
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Wed Mar 23, 2011 9:07 pm |
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 Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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 Re: Playing with the protopack...
ANDREI wrote: And the lots of people: MO-USE CON-TROL! MO-USE CON-TROL! First try : air-side with mouse controlComments are welcome. ANDREI wrote: Also, what does that cube at the end of the track? (I've used the air side to get there) It's just a test target, forgotten here 
_________________ Playing : Tiny Attacks
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Wed Mar 23, 2011 11:30 pm |
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) mik1
Joined: Fri Aug 31, 2007 12:06 pm Posts: 165
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 Re: Playing with the protopack...
The mouse controlled flying controls good and the plane model is cool  . I've forgot to ask, what are those red and blue arrows in the 1 side of the map?
_________________ Playing: Vido gams xRDVx wrote: "Put oil in your hands and your hands around his wiener"
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Thu Mar 24, 2011 5:26 am |
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 Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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 Re: Playing with the protopack...
mik1 wrote: what are those red and blue arrows in the 1 side of the map? It's only to show axis directions while testing some code.
_________________ Playing : Tiny Attacks
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Thu Mar 24, 2011 8:50 am |
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