Re: MyProject2011: control of the Gunship
xRDVx wrote:
It looks good. Though I guess we're missing a key to raise and lower altitude
I don't want to add additional keys to control the gunship, I would like to keep it simple. But I have increased the angle to climb up and down. It is now possible to fly near vertically.
xRDVx wrote:
The stationary flight should allow more mobility to the sides than when you are moving forward (or backwards) as it might be helpful to avoid getting shot down while targeting something.
I haven't implemented a different strafe speed for stationary flight, but I have increased the strafe speed.
xRDVx wrote:
I think you should add some spawners (And work on them if there isn't one already) so in the future there is no need to reload the game so we can have more target practice (and test weapons/others more effective)
increased priority of this task on my ToDo list
xRDVx wrote:
Though the turrets on the buildings should be allowed to fire downwards.
In fact their field of view (and aim) is fully modifiable, but they are actually obstructed by the building structure.
I've just updated the online demo, don't forget to give me some feedback
Note: I don't understand what is this music in the video. It was added by Dailymotion without any action from me