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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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MyProject2011: transporter trucks
I've just uploaded a new version with 2 Transporter truck bots patrolling from base to mine shaft, carrying energy and ore. Attachment: File comment: Transporter truck and mine shaft.
2011-07-12_myproject2011.jpg [ 87.85 KiB | Viewed 878 times ]
Online Demo : http://www.aftermoon.net/myproject2011/WIP-Demo.html
_________________ Playing : Tiny Attacks
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Tue Jul 12, 2011 10:52 pm |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: MyProject2011: transporter trucks
Very interesting to see those little trucks coming and going. Perhaps if the other flying ships would attack them, and we had to defend them so we could get resources for improving our machines... (I'm sure you'll get to that eventually)
Perhaps having them stop there (for 1 second?) would be better. But It's nice to see they work correctly and don't get stuck anywhere.
Also, I'm happy to see that we spawn in some kind of "friendly" (more like neutral?) base now. Perhaps this could allow you to have battles between two armies (not involving the player(s))?
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Fri Jul 15, 2011 1:36 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: MyProject2011: transporter trucks
xRDVx wrote: Perhaps if the other flying ships would attack them, and we had to defend them ... It's my next task. xRDVx wrote: Perhaps having them stop there (for 1 second?) would be better. Yes, they should stop to drop their load. xRDVx wrote: Also, I'm happy to see that we spawn in some kind of "friendly" (more like neutral?) base now. Blue things are friendly players, grey things are friendly bots and red things are hostile enemies
_________________ Playing : Tiny Attacks
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Sat Jul 16, 2011 9:18 am |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: MyProject2011: transporter trucks
What about making the mouse's wheel accelerate/decelerate?
Also, what about increasing the allied tower's shots range? I've found a bug:
Attachments:
Bug.JPG [ 91.53 KiB | Viewed 865 times ]
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Wed Jul 20, 2011 9:22 am |
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mik1
Joined: Fri Aug 31, 2007 12:06 pm Posts: 165
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Re: MyProject2011: transporter trucks
It's fun to push the car far away and see it trying to get back (bullying allies). So far it looks cool but i like moving around as a character more than vehicle.
_________________ Playing: Vido gams xRDVx wrote: "Put oil in your hands and your hands around his wiener"
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Thu Jul 28, 2011 6:00 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: MyProject2011: transporter trucks
mik1 wrote: It's fun to push the car far away and see it trying to get back He he, I play with that too mik1 wrote: So far it looks cool but i like moving around as a character more than vehicle. I think I won't come back to animated characters because for me vehicles are a lot less complex to implement. I need to simplify the game creating process as much as I can if I want to reach my goal. But I will probably tweak the control a little again. I plan to increase acceleration and deceleration for forward movement and add backward movement. I want movement to stop when keys are released, like strafe works actually. Auto-run will be enabled by double clicking on the move forward key. We will test that... My goal is to give the sensation of First Person Shooter, with flying
_________________ Playing : Tiny Attacks
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Sat Jul 30, 2011 10:32 am |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: MyProject2011: transporter trucks
I think I prefer the idea of pressing the button to accelerate forward and backwards rather than increase or decrease speed. By the way (and this is just a curiosity) you know you can see the numbers through the structures right? On another note, and once you've run down through your week, I can point you to one game that might interest you. Other than that: just work for now.
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Wed Aug 03, 2011 9:34 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: MyProject2011: transporter trucks
xRDVx wrote: By the way (and this is just a curiosity) you know you can see the numbers through the structures right? Yes, it's a wrong shader applied on the font asset, it will be corrected on next update. xRDVx wrote: On another note, and once you've run down through your week, I can point you to one game that might interest you. Other than that: just work for now. ... I'm impatient to know what game.
_________________ Playing : Tiny Attacks
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Wed Aug 03, 2011 9:46 pm |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: MyProject2011: transporter trucks
Fury3 is a small little game I used to play. You're a in a spaceship and you're tasked with going from planet to planet destroying the enemy.
The game is quite simple and it does remind me of this, though with another orientation (there was only one friendly structure in all levels, which was the exit). You might want to look at it -- the movement works by faster slower (there is no stop, though), and you had to destroy certain objectives along the way. I had fun with that game.
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Sat Aug 13, 2011 1:06 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: MyProject2011: transporter trucks
xRDVx wrote: Fury3 is a small little game I used to play Very interesting game, I vaguely remember its name, but I haven't played it when it was released. Thank you to point me at it. http://www.youtube.com/watch?v=6_8tSpXLuK8
_________________ Playing : Tiny Attacks
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Thu Aug 25, 2011 9:31 pm |
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