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 MyProject2011: shield, armor and GunShip destruction 
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Joined: Sun Feb 17, 2002 7:07 pm
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Post MyProject2011: shield, armor and GunShip destruction
Since 1 month I have less free time and my game prototype progress slowly. But I have already implemented a basic energy shield that replenish slowly, an armor that can only be repaired on the main tower (think HP) and the destruction of the gunship.

I also experiment a few attempt to improve aiming (more accurate reticle, laser sign ...etc.)

I will upload my work when the new features will be OK.

Attachment:
2011-10-01_myproject2011.jpg
2011-10-01_myproject2011.jpg [ 31.14 KiB | Viewed 220 times ]

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Enhancing one of my GameJam Ludum Dare or Kongregate entries
Playing : Path of Exile (HC), Clash of Clan


Sat Oct 01, 2011 9:29 pm
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Joined: Sun Feb 17, 2002 7:07 pm
Posts: 614
Post Re: MyProject2011: shield, armor and GunShip destruction
I've uploaded my work about shield, armor and Gunship destruction. I have also improved the aiming with a laser sign and an enhanced reticle.
You can try the demo here: Online DEMO

I'm not completely satisfied with the actual result but I will temporary freeze my development on these features to focus on this event: a new feature in a weekend.

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Enhancing one of my GameJam Ludum Dare or Kongregate entries
Playing : Path of Exile (HC), Clash of Clan


Fri Nov 04, 2011 10:54 pm
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Champion in solo and duo and trio and quartet

Joined: Tue Jun 23, 2009 3:30 pm
Posts: 588
Post Re: MyProject2011: shield, armor and GunShip destruction
Interesting, but how about adding "locking on" shots and increasing their range? :p

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Tue Nov 08, 2011 12:21 pm
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