Re: Connected Pylons: arcade / puzzle game
A bit late post
It's a nice idea to combine elements of puzzle with somewhat dynamic gameplay, as you link the pylons whilst being careful at the bad guys, making the game more interesting. It's also nice that there's not only that one viable solution, which applies to most puzzles (you are pretty free to solve the level any way you want).
Just in case you plan to "improve" the game, perhaps you could add multiple pylons of specific colors, which would only accept blocks of the same color(s) as a link
. I belive it'd make the levels more complicated and give it more gameplay value.
By the way, I only made it to level 24, but it feels like I'd have too much to grind so as to reach level 46.