Re: February 12, 2010 - Unity: 3rd Person Shooter Demo
Feet placement. That means there won't be no odd and async movement speed + animation. So... I love it then. We'll wait, Pat. At least I will.
Back to topic. That Unity made a demo of itself is good due to the fact that they can show the things you can do, how they done it, basically, showing you what can be done with their code, and IS ALSO a game, so you can spend a few hours seeing what can be done WHILE enjoying the game.