Re: A mini game developed in a weekend (February 26-28)
Freakin' awesome. IT took me 221.8 seconds to reach goal. If you made a lot more maps (or allowed us to), you have a freaking nice game that you could sell for 1 - 5$ and it will be awesome.Running around, having to avoid that acid, so epic. *goes send the link to some guys* And I'm sure it would be bought by some "guys".
Make nine more levels for it, add an "instructions" menu, and get rolling
By the way... it took you a week end to do this freaking game? Nice!