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 Pax Imperia 
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Champion in duo and trio

Joined: Tue Mar 25, 2008 8:58 pm
Posts: 28
Post Pax Imperia
Pat, I wonder if you could put the pax imperia maps in coop or die,that would be sweet.the maps are free to download from file planet i believe,allthough they do require the knightmare engine to play,very fun and challenging maps,great for coop. 8-)


Thu May 15, 2008 8:22 pm
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Joined: Sun Feb 17, 2002 7:07 pm
Posts: 616
Post Re: Pax Imperia
zalbag wrote:
they do require the knightmare engine to play

I'm sorry, but I want to stay 100% compatible with standard Quake2 engine. I know "Pax Imperia" and the knightmare engine, I have used it with old version of coopordie, but it is definitively not planned.

However I plan to add some new campaign to coop or die, selected from the list of this site :
http://www.wondersmith.com/coop/quake2.htm

I think the excellent campaign of "The Powersphere quest" could be appropriate to coopordie.

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Enhancing one of my GameJam Ludum Dare or Kongregate entries
Playing : Path of Exile (HC), Clash of Clan


Thu May 15, 2008 9:12 pm
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Champion in solo and duo and trio

Joined: Sat Feb 02, 2008 6:43 am
Posts: 151
Post Re: Pax Imperia
Then perhaps we could persuade you to add the Mission Packs?


Fri May 16, 2008 2:21 pm
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Joined: Sat May 10, 2008 12:35 am
Posts: 114
Post Re: Pax Imperia
Noe THAT I would love!


Fri May 16, 2008 2:54 pm
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Post Re: Pax Imperia
Teo wrote:
Then perhaps we could persuade you to add the Mission Packs?

A bad point about mission pack is that if I remember well, you need a different dll for each pack. Providing 3 dll doesn't really please me :(

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Enhancing one of my GameJam Ludum Dare or Kongregate entries
Playing : Path of Exile (HC), Clash of Clan


Fri May 16, 2008 5:36 pm
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Champion in solo and duo and trio

Joined: Sat Feb 02, 2008 6:43 am
Posts: 151
Post Re: Pax Imperia
Yeah, that way the new weapons and the new 'behaviour' of certain monsters and the new monsters themselves are provided. Sigh, if only things were easier in life... :roll:


Fri May 16, 2008 6:37 pm
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