It is currently Mon Dec 10, 2018 2:03 pm

All times are UTC




Post new topic Reply to topic  [ 13 posts ]  Go to page 1, 2  Next
 Makron - fail... W00t!! Episode 2! 
Author Message
Champion in solo and duo

Joined: Sun May 15, 2005 10:42 am
Posts: 2
Post Makron - fail... W00t!! Episode 2!
Code:
15 min [pain] Pain enters Final Showdown
13 min [svyturysextra] svyturysextra enters Toxic Waste Dump
13 min [Pain] has slain Makron
13 min [pain] stops his server
13 min [pain] Pain enters StartMap
13 min [pain] stops his server
  9 min [svyturysextra] svyturysextra enters Pumping Station 1
  6 min [svyturysextra] svyturysextra enters Pumping Station 2
  5 min [millenium] millenium enters Inner Chamber
  3 min [millenium] millenium enters Final Showdown
  2 min [millenium] has slain Makron
  1 min [millenium] stops his server
42 sec [njukaka] njukaka enters Stench 4


This time, Mr. Admin, I need only 1 star :) Still waiting for 2 stars...... And btw, that was easy as hell :D We need new mode, like 'impossible' :P

P.S
Looking for 1 guy for a game of 3 :)


Sun Jul 19, 2009 2:01 pm
Profile
Champion in solo and duo and trio and quartet

Joined: Tue Jun 23, 2009 3:30 pm
Posts: 602
Post Re: Makron - fail... W00t!! Episode 2!
i will play with you but that "impossible mode" , i've maked some changes to following maps: base2,base3,ware2,boss2. it will be "DIE !! or COOP"

_________________
Quaking like it's the '98s.

Feel free to add me on Steam.


Sun Jul 19, 2009 3:47 pm
Profile YIM
Champion in solo and duo

Joined: Wed Dec 10, 2008 10:06 am
Posts: 76
Post Re: Makron - fail... W00t!! Episode 2!
Sounds interesting. Would you please tell us exactly what changes those are, or do you want to make a surprise of it?


Sun Jul 19, 2009 4:19 pm
Profile
Champion in quartet

Joined: Wed Oct 01, 2008 6:21 pm
Posts: 322
Post Re: Makron - fail... W00t!! Episode 2!
Suprise! SUPRISE! SUPRISE! damnit... when is that secret coming!

_________________
Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what!
I really need to follow that "thing" I so call friend.


xRDVx wrote: "Humans can dream... and so do I."
mik1 wrote: "i like boys"


Sun Jul 19, 2009 7:22 pm
Profile
Champion in solo and duo and trio and quartet

Joined: Tue Jun 23, 2009 3:30 pm
Posts: 602
Post Re: Makron - fail... W00t!! Episode 2!
=]] i will tell just monsters :D the and, if i will tell you secrets then them will don't be secrets anymore =]

at boss2 6 commander tanks ,16 mutants and 2 boss2 =] (monster boss2 that flyer boss)

at ware2 (warehouse) at start a surprise attack, then monsters then "the secret secret" then a surprise gladiator, a tehnician, more monsters , a surprise gunner, after parasites an AMBUSH then a surprise monster (i don't tell you which :D) then 1 more gladiator. you'll see :)

at base2 easy monsters and from base3 begins the challenge ;)

_________________
Quaking like it's the '98s.

Feel free to add me on Steam.


Sun Jul 19, 2009 7:33 pm
Profile YIM
Champion in solo and duo and trio and quartet

Joined: Tue Jun 23, 2009 3:30 pm
Posts: 602
Post Re: Makron - fail... W00t!! Episode 2!
now i have to send to pat, map boss2 xmlrules :)

_________________
Quaking like it's the '98s.

Feel free to add me on Steam.


Sun Jul 19, 2009 7:34 pm
Profile YIM
Champion in quartet

Joined: Wed Oct 01, 2008 6:21 pm
Posts: 322
Post Re: Makron - fail... W00t!! Episode 2!
Holy **** That many monsteR??!?! ON BOSS2?!??!!?!?

Are u respecting the rules here explained?

_________________
Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what!
I really need to follow that "thing" I so call friend.


xRDVx wrote: "Humans can dream... and so do I."
mik1 wrote: "i like boys"


Mon Jul 20, 2009 11:16 am
Profile
Admin

Joined: Sun Feb 17, 2002 7:07 pm
Posts: 616
Post Re: Makron - fail... W00t!! Episode 2!
xRDVx wrote:
Holy **** That many monsteR??!?! ON BOSS2?!??!!?!
I'm impatient to test that, the Boss2 map needs more monsters for being a challenging final map.

@Andrei: about rules, don't forget this one:
Pat AfterMoon wrote:
  • Don't add monsters that should attack the player at start, just after spawning.
Adding some monster that attack you just after the next corner after spawning is OK. But like all existing maps, if you don't move after spawning, you shouldn't be attacked.

_________________
Enhancing one of my GameJam Ludum Dare or Kongregate entries
Playing : Path of Exile (HC), Clash of Clan


Mon Jul 20, 2009 12:46 pm
Profile WWW
Champion in solo and duo and trio and quartet

Joined: Tue Jun 23, 2009 3:30 pm
Posts: 602
Post Re: Makron - fail... W00t!! Episode 2!
xRDVx wrote:
Holy **** That many monsteR??!?! ON BOSS2?!??!!?!!


if you use quad and invulnerability, then you'll kill monsters <30 seconds =]

_________________
Quaking like it's the '98s.

Feel free to add me on Steam.


Mon Jul 20, 2009 1:52 pm
Profile YIM
Champion in solo and duo and quartet

Joined: Thu Apr 09, 2009 4:40 pm
Posts: 36
Post Re: Makron - fail... W00t!! Episode 2!
I've always saved quad damage for bosses. However, I was very surprised how fast supertank died when I used blaster + quad damage. So, using normal weapons + quad should be able to kill the boss and all of the other monsters very fast. Assuming everyone saves up their quad damages, It will give a reason to not use a quad damage when there's a spare one around.


I'm curious Pat, will people have to redo challenge mode and get their stars again after these changes are made?


Mon Jul 20, 2009 3:31 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © phpBB Group.
Initial forum style by Vjacheslav Trushkin.