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 how about an event? 
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Joined: Sun Feb 17, 2002 7:07 pm
Posts: 628
Post Re: how about an event?
mik1 wrote:
how much work would it take for +4 hud? and also allowing bigger maxclients would be possible?
Ask the people who will did it, because it's not me.

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Tue Oct 13, 2009 10:25 am Profile WWW
Champion in quartet

Joined: Wed Oct 01, 2008 6:21 pm
Posts: 322
Post Re: how about an event?
UhUm uhum... sorry to get in.. I think the Hud is actually like getting the DM scoreboard and moving position/info displayed...

Therefore, it SHOULDN'T be a problem, if I'm not wrong about the code.


Well, about more players... The easiest way (i've tried myself) is to change Coop for Deathmatch on the DLL itself.

Like in here (if I'm not wrong, couldn't test it.. there seem to be some externals unresolved and I didn't feel like checking what the hell is missing...)
Code:
   deathmatch = gi.cvar ("coop", "0", CVAR_LATCH);
   coop = gi.cvar ("deathmatch", "0", CVAR_LATCH);


What do you think about that, Pat?

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Tue Oct 13, 2009 4:19 pm Profile
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