Webchat log for last 24h

 23 h [iddqd] has logged in using unreferenced engine
 23 h [iddqd] create a game for up to 4 players
 23 h [iddqd] iddqd enters StartMap
 23 h [iddqd] iddqd,iddqd enter StartMap
 23 h [iddqd] iddqd selects ANDREI additional monsters
 23 h [iddqd] iddqd,iddqd enter Zomboid : start of the stench serie
 23 h [iddqd] iddqd,iddqd enter Stench 1
 23 h [iddqd] stops his server
 23 h [iddqd] stops his server
 21 h [Chatlanin] has logged in using unreferenced engine
 21 h [chatlanin] create a game for up to 4 players
 21 h [chatlanin] Chatlanin enters StartMap
 21 h [chatlanin] Chatlanin enters Ammo Depot
 21 h [chatlanin] stops his server
 21 h [chatlanin] Chatlanin enters StartMap
 18 h [Mishavet] has logged in using classic quake2 3.20
 18 h [mishavet] create a game for up to 4 players
 18 h [mishavet] Mishavet enters StartMap
 18 h [mishavet] stops his server
 7 h [iddqd] has logged in using unreferenced engine
 7 h [iddqd] create a game for up to 4 players
 7 h [iddqd] iddqd enters StartMap
 7 h [iddqd] has logged in using unreferenced engine
 7 h [iddqd] create a game for up to 4 players
 7 h [iddqd] iddqd enters StartMap
 7 h [iddqd] stops his server
 7 h [saren] has logged in using unreferenced engine
 7 h [saren] create a game for up to 4 players
 7 h [saren] saren enters StartMap
 7 h [iddqd] has logged in using unreferenced engine
 7 h [iddqd] create a game for up to 4 players
 7 h [iddqd] iddqd enters StartMap
 7 h [saren] stops his server
 7 h [iddqd] saren joins the party
 7 h [iddqd] iddqd,saren enter StartMap
 7 h [iddqd] iddqd selects ANDREI additional monsters
 7 h [iddqd] iddqd,saren enter Outer Base
 7 h [iddqd] iddqd,saren enter Installation
 7 h [iddqd] iddqd,saren enter Comm Center
 7 h [iddqd] iddqd,saren enter Lost Station
 7 h [saren] was wounded by a gunner
 7 h [iddqd] iddqd,saren enter StartMap
 7 h [iddqd] iddqd,saren enter Main Gate
 7 h [saren] saren enters StartMap
 7 h [saren] stops his server
 7 h [saren] saren enters StartMap
 7 h [saren] quit iddqd server
 7 h [saren] stops his server
 7 h [iddqd] stops his server
 7 h [iddqd] iddqd enters StartMap
 7 h [iddqd] saren joins the party
 7 h [saren] saren enters StartMap
 7 h [iddqd] iddqd enters StartMap
 7 h [saren] stops his server
 7 h [saren] saren enters StartMap
 7 h [saren] quit iddqd server
 7 h [iddqd] stops his server
 7 h [saren] stops his server
 7 h [iddqd] has logged in using unreferenced engine
 7 h [iddqd] create a game for up to 4 players
 7 h [iddqd] iddqd enters StartMap
 7 h [iddqd] saren joins the party
 7 h [iddqd] iddqd,saren enter StartMap
 7 h [saren] has logged in using unreferenced engine
 7 h [saren] create a game for up to 4 players
 7 h [saren] saren enters StartMap
 7 h [iddqd] iddqd selects ANDREI additional monsters
 7 h [saren] stops his server
 7 h [iddqd] iddqd,saren,saren enter StartMap
 7 h [iddqd] iddqd selects ANDREI additional monsters
 7 h [iddqd] iddqd,saren,saren enter Main Gate
 7 h [saren] has wounded himself
 7 h [iddqd] iddqd,saren,saren enter StartMap
 7 h [iddqd] iddqd selects ANDREI additional monsters
 7 h [iddqd] iddqd,saren,saren enter Main Gate
 7 h [iddqd] was wounded by a gunner
 7 h [iddqd] iddqd,saren,saren enter StartMap
 7 h [iddqd] iddqd,saren,saren enter Main Gate
 7 h [iddqd] iddqd,saren,saren enter StartMap
 7 h [iddqd] iddqd,saren,saren enter Main Gate
 7 h [saren] has wounded himself
 7 h [iddqd] iddqd,saren,saren enter StartMap
 7 h [iddqd] iddqd,saren,saren enter Main Gate
 7 h [iddqd] iddqd,saren,saren enter Detention Center
 7 h [iddqd] iddqd,saren,saren enter Security Complex
 7 h [saren] saren enters StartMap
 7 h [saren] quit iddqd server
 7 h [iddqd] stops his server
 7 h [iddqd] iddqd enters StartMap
 7 h [saren] stops his server
 7 h [iddqd] saren joins the party
 7 h [iddqd] iddqd,saren enter StartMap
 7 h [iddqd] iddqd selects ANDREI additional monsters
 7 h [iddqd] iddqd,saren enter Security Complex
 7 h [saren] was wounded by a parasite
 7 h [iddqd] iddqd,saren enter StartMap
 7 h [iddqd] iddqd selects ANDREI additional monsters
 7 h [iddqd] iddqd,saren enter Security Complex
 7 h [iddqd] was wounded by a parasite
 7 h [iddqd] iddqd,saren enter StartMap
 7 h [iddqd] iddqd selects ANDREI additional monsters
 7 h [iddqd] iddqd,saren enter Security Complex
 7 h [iddqd] was wounded by a gunner
 7 h [iddqd] iddqd,saren enter StartMap
 7 h [iddqd] saren selects ANDREI additional monsters
 7 h [iddqd] iddqd,saren enter Security Complex
 7 h [iddqd] was wounded by a mutant
 7 h [iddqd] iddqd,saren enter StartMap
 7 h [iddqd] iddqd selects ANDREI additional monsters
 7 h [iddqd] iddqd,saren enter Security Complex
 7 h [saren] has wounded himself
 7 h [iddqd] iddqd,saren enter StartMap
 7 h [iddqd] iddqd selects ANDREI additional monsters
 7 h [iddqd] iddqd,saren enter Security Complex
 7 h [iddqd] was wounded by a gunner
 7 h [iddqd] iddqd,saren enter StartMap
 7 h [iddqd] iddqd selects ANDREI additional monsters
 7 h [iddqd] iddqd,saren enter Security Complex
 6 h [iddqd] has wounded himself
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [iddqd] iddqd selects ANDREI additional monsters
 6 h [iddqd] iddqd,saren enter Security Complex
 6 h [iddqd] has wounded himself
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [iddqd] iddqd selects ANDREI additional monsters
 6 h [iddqd] iddqd,saren enter Security Complex
 6 h [iddqd] was wounded by a gunner
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [iddqd] iddqd selects ANDREI additional monsters
 6 h [iddqd] iddqd,saren enter Security Complex
 6 h [saren] was wounded by a gunner
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [iddqd] iddqd selects ANDREI additional monsters
 6 h [iddqd] iddqd,saren enter Security Complex
 6 h [iddqd] was wounded by a parasite
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [iddqd] iddqd selects ANDREI additional monsters
 6 h [iddqd] iddqd,saren enter Security Complex
 6 h [saren] has wounded himself
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [iddqd] iddqd selects ANDREI additional monsters
 6 h [iddqd] iddqd,saren enter Security Complex
 6 h [iddqd] was wounded by a gunner
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [iddqd] iddqd selects ANDREI additional monsters
 6 h [iddqd] iddqd,saren enter Security Complex
 6 h [saren] was wounded by a gunner
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [iddqd] iddqd selects ANDREI additional monsters
 6 h [iddqd] iddqd,saren enter Security Complex
 6 h [iddqd] has wounded himself
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [iddqd] iddqd selects ANDREI additional monsters
 6 h [iddqd] iddqd,saren enter Security Complex
 6 h [iddqd] iddqd,saren enter Detention Center
 6 h [iddqd] iddqd,saren enter Torture Chambers
 6 h [saren] was wounded by a tank
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [iddqd] iddqd selects ANDREI additional monsters
 6 h [iddqd] iddqd,saren enter Torture Chambers
 6 h [saren] was wounded by a gunner
 6 h [iddqd] iddqd,saren enter StartMap
 6 h [saren] quit iddqd server
 6 h [iddqd] stops his server
 1 h [CoopGamer] has logged in using classic quake2 3.20
 1 h [coopgamer] create a game for up to 4 players
 1 h [coopgamer] CoopGamer enters StartMap
 1 h [coopgamer] CoopGamer enters Outer Base
 1 h [coopgamer] stops his server